Assassin's Creed Odyssey (Part 7)
The reference is not accidental. Homer's Odyssey is the game's explicit ancestor, and Odyssey knows it — the same sea, the same Greek world, the same structure of a journey that keeps generating new obstacles between the traveler and home. Kassandra's odyssey has the same quality: the destination keeps receding, the world keeps presenting reasons to take one more contract, the home she is trying to reach is not a place but a state of resolution she cannot quite get to.
Stopping running is the choice the game is building toward — the moment where the odyssey becomes something completed rather than ongoing. The session is too early for that resolution, which means Part 7 is the game in its full expansion, the world at maximum complexity, the running at its most productive. The not-stopping is the whole game.

