Assassin's Creed: Valhalla (Part 10)
A short session. The kind that fills the gaps between the larger movements, the administrative work of the campaign, alliances consolidated, loose ends addressed. Valhalla is honest about this texture. Not every session is a turning point. Some are just the work.
The epigram holds even here. Peace as a promissory note, always deferred, always requiring one more payment in violence before it becomes available. The settlement grows. The cost of growing it does not diminish.

