Nightfall: Fallen S.A.B.E.R.
The Nightfall difficulty makes every death meaningful by making the mission fail-able β no unlimited respawns, the clock a genuine constraint, the team's capability actually tested rather than assumed. Dying a thousand times is the Guardian's normal mode. Dying in the Nightfall costs something. The one that matters is the one avoided, or the one survived in a way that the mission can continue past.

