Rise of the Tomb Raider (The Cathedral)
The Remnant's hidden city and the cathedral that houses the Prophet's legacy β the architecture of a community that survived by withdrawing from the world and protecting something the world would misuse. Every tomb as a warning is the game's most self-aware observation: the structures the dead built to protect what they valued keep being opened by people who want to use what is inside, and the opening keeps producing consequences that the architects of the tomb were trying to prevent.

