Tekken Unpacking Experiment (1998-2026)
Written By Matthew Shadbolt
This project isn’t something I worked on during my time at the Jan van Eyck, but was developed in that weird space of time after I’d returned to London but was looking for a job.
I’d always loved the Tekken series, and wanted to experiment with game emulation software for the Playstation, but disassembling some of the source code as I’d done with the Emulator project, and running it through a Mac. The results were often chaotic, but always beautiful, and I wish I’d be able to work on this for longer than I actually did. What remains here is a revisiting of the project through generative cleanup.
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